//
//  BoardCharSprite.h
//  Archon
//
//  Created by Victor Penning on 28.05.09.
//  Copyright 2009 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "Common.h"

@interface BoardCharSprite : Sprite
{
//	float	cameraAngleVert;
//	float	cameraAngleHoriz;
	
	Vector3	cameraPos;
	Vector3	afterRotateHotspot;
}

//@property (assign) float	cameraAngleVert;
//@property (assign) float	cameraAngleHoriz;
@property (assign) Vector3 cameraPos;
@property (assign) Vector3 afterRotateHotspot;

//+(void)setDefaultHotspot:(Vector3)hotspot;
//+(void)setDefaultSize:(Vector3)size;
//+(void)setDefaultFrameSize:(Vector3)size;

//-(id) initWithFileName:(NSString*)filename FramesCount:(int)framesCount FramesPerLine:(int)framesPerLine;

@end
